Fictional mishaps, recovery and consequences

Accident
Generator

A rope gives way. A cart tips over. One hurried choice becomes a new problem. Prepare a fictional mishap from what the characters are doing, with people, witnesses and ways to respond.

Fantasy editorial illustration of an accident in a tabletop adventure
Fictional accidents for tabletop scenesWindows access through Desktop Command Centre

A mishap with a place in the scene

Follow the cause, the response and the recovery.

Turn an ordinary activity into fictional preparation the characters can respond to.

A cause from the activity

Begin with what the characters are already doing.

People who can respond

Describe those involved and the witnesses around the event.

A developing situation

Read immediate danger, complications and connected events together.

A way forward

Use recovery resources, intervention points and lasting consequences to continue play.

Fantasy editorial illustration of a developing mishap and people responding

Follow the developing situation

Give the mishap a cause and a way forward.

The illustration represents fictional adventure preparation, not an application screen or generated image output.

Start from the activity, context and severity. Describe people at risk, witnesses and narrative harm limits.

Review cause, immediate effect, complications, intervention points and recovery together before play.

From the current activity to a prepared mishap

Set the context. Follow the effects. Leave the response open.

Prepare the event without replacing the table’s rules or decisions.

01 · Describe the activity

Choose context, severity and whether a real roll should decide whether the accident happens.

02 · Set the limits

Refine cause, people at risk, witnesses, injury limits and available recovery resources.

03 · Develop the chain

Choose an optional chain of one to five events and review intervention points.

04 · Review and keep the account

Edit the preparation, save useful versions and review player knowledge before sharing.

Your fictional mishap toolkit

An event the characters can respond to.

Keep causes, people, consequences and recovery in one prepared account.

Start from the activity

Describe what the characters are doing so the mishap has a place in the current scene.

Choose the context

Prepare a dungeon, city, wilderness, journey, battle, social, downtime or voyage accident.

Set the severity

Choose a small setback or a larger crisis, from low to catastrophic, or leave severity to chance.

Follow cause and effect

Read the trigger, immediate effect, people involved, witnesses, complications and recovery together.

Develop a connected chain

Use an optional chain of one to five events with points where the characters can intervene.

Set narrative limits

Refine people at risk, witnesses, injury limits and available recovery resources.

Revise the preparation

Lock sections, make selected changes and edit the account with undo, redo and saved versions.

Keep and share the account

Save useful accidents, then copy, download or print the DM account or a reviewed player version.

Mishaps across the adventure

Choose the context your scene needs.

Prepare accidents for eight contexts, from a small setback to a major crisis.

Dungeons and cities

Use exploration, work and everyday activity as the setting for a mishap.

Wilderness and journeys

Develop events around travel, terrain and what the characters are doing.

Battles and social scenes

Prepare a fictional complication while the table retains combat and social decisions.

Downtime and voyages

Use ongoing activities and journeys at sea as the context for an accident.

Keep the event adaptable

Revise a detail. Review the chain.

Develop the preparation before bringing it into play.

Keep a useful section

Lock the material you want to retain while making selected changes.

Edit the account

Revise individual sections and use undo or redo to revisit your choices.

Review the event together

Read cause, people, witnesses, chain and recovery as one prepared situation.

Return to saved accidents

Save different versions and reopen useful preparation for later scenes.

Fantasy editorial illustration of recovery and consequences after a mishap

An accident account to review

Bring the situation into the scene.

Read the trigger and immediate effect alongside the people involved and witnesses.

Develop complications, changing situations, recovery resources, first responses and lasting consequences.

Keep the complete Dungeon Master account, then review what the characters should know before sharing a player version.

Decisions stay at the table

A fictional event to prepare, with room for the players to act.

Use the result within your campaign’s rules and the current scene.

The table’s real roll

Prepare a pending accident when a real roll should decide whether it happens.

Narrative harm limits

Set the injury limit you want for the scene; the generator does not apply damage.

A response for the players

Give the characters opportunities to intervene and recover without deciding their response.

Separate combat tools

Accident Generator does not start or change combat and does not send anything to Combat PRO.

Choose your generator access

US$1.99 per month for one selected generator.

The current USD catalogue lists Accident Generator as available. Review the current account offer when choosing access.

Individual access

Choose Accident Generator as your selected standalone generator for US$1.99 per month.

Eligible generator packs

Select this generator within an eligible pack. Pack capacity and current pricing are shown in your account.

Separate product access

Other generators, Battlemaps and image-credit products have their own access arrangements. They are not included automatically.

Your VISINVOKE account

Create a free account, choose the required generator access and use Desktop Command Centre on Windows.

VISINVOKE means value

Prepare the mishap. Keep the response open.

A focused tool for fictional scene complications.

VISINVOKE means value. Quality. Ownership. Rewards.

A cause in the current scene

Use what the characters are already doing as the starting point.

People who can act

Prepare witnesses, recovery resources and opportunities to intervene.

Reusable preparation

Save useful accidents and return to their cause, chain and consequences.

Authority at the table

Keep real rolls, damage, combat and player decisions under the group’s rules.

Build your tabletop toolkit

Separate products. Connected account.

Each card opens its own product website. Review purpose and access separately; related products do not promise included access or automatic synchronisation.

Product artwork illustrates fictional scene preparation, not application screens or actual generated image output.

Quick answers

Fictional accidents in plain language.

Understand access, severity, chains, revisions and the table’s control.

What does Accident Generator create?

Prepare a fictional mishap from the current activity and context. The account follows the cause and immediate effect through people, witnesses, complications, recovery and lasting consequences. Review how those details fit your scene before play.

What does individual access cost?

The current USD catalogue lists US$1.99 per month for one selected standalone generator. Accident Generator can also be selected through eligible generator packs. A VISINVOKE account and required generator access are needed; other products have separate access arrangements.

Can I choose the severity and event chain?

Choose severity from low to catastrophic, or leave it to chance. Use an optional chain of one to five connected events, with intervention points and recovery resources. Review the scale and narrative injury limits you want for the scene.

Does it replace the dice or apply damage?

No. You can prepare an accident before the table’s real roll decides whether it happens. The generator does not replace the dice, apply damage, decide the players’ response or start or change combat.

Can I revise and save an accident?

Lock, change and edit individual sections, use undo and redo, and save different versions. Reopen a saved accident to return to its cause, people, chain, recovery and consequences.

What can I share with players?

Copy, download or print the complete Dungeon Master account or a player account of what happened. Review what the characters witnessed and remove information they should not know before sharing. Accident Generator does not send anything to Combat PRO.

Desktop Command Centre editorial illustration

Continue in VISINVOKE

One account. A scene to prepare.

Create a free VISINVOKE account and choose the required generator access.

Get Desktop Command Centre from your account installer page. Sign in on Windows, then open Accident Generator.